The video games industry has always been an important player in the global e-commerce ecosystem. With global revenue of $120.1B* in 2019 and an increase estimated to $196.1B* by 2022. Large retail stores include them as they are appealing products…
Nederlands persbericht (pdf) French see below Monaco, Amsterdam, April 1, 2020: Icecat finalized the acquisition of Cedemo’s toys and entertainment product content business for the e-commerce market, despite the COVID-19 induced crisis and lockdowns in France, Monaco and partially in…
Until today only books were sold on Amazon.nl. But from today over 100 million products divided over 30 categories are available on its Dutch store. Icecat’s subsidiary Syndy has partnered with Amazon to help its brand suppliers upload its product…